Although any scrap of paper will do, this one is arranged to be useful.
Form Fillable Character Sheet
For those who play online, or who like tidy things, we offer this PDF into which you can type your character information.
Two Page Character Sheet
Although any scrap of paper will do, these two will help you track everything.
Everyone's from somewhere. You're from here.
Discover the world around you, together, and go Further Afield
Never let the GM get lost.
Convenient Lunar Calendar
Never be late for adventure. This convenient calendar uses lunar months.
What Lies Beyond: The Chapman Bestiary by a friend
Our friend Colin Chapman has made this extended bestiary for games of Beyond the Wall. Here you will find many new monsters, as well as rules for making the lords and ladies of the undead.
Beyond the Cave: An Unusual Playbook for a friend
Discover the story of the great talking bear who befriended the village children. Not for everyday use, this special playbook is in thanks to Bailywolf for his kind words on our behalf.
Tails and Paws: An Unusual Playbook
Come meet a magical fox from a faraway forest. Not for everyday use, this special playbook is for curious players looking for something different.
- Beyond the Wall and Other Adventures
Everything you need to play: Core Rules, Spells and Magic, Bestiary, Character Playbooks, and Scenario Packs.
- Further Afield
Just as Beyond the Wall and Other Adventures provides for an exciting evening of play with zero prep, Further Afield offers guidelines and rules to create and run an extended campaign in the same spirit.
- The Nobility
Rules for playing noble characters, six new Character Playbooks, including the Nobleman's Wild Daughter and the Novice Templar, and a delightful selection of NPCs for the castle.
- Dwarves, Elves, and Halflings
Rules and Playbooks for playing characters from the fae races, including the Dwarven Rune Caster and the Elven Highborn, and a selection of unusual NPCs who might visit the sort of village that's home to an elf.
- The Wicked Dark
A new Scenario Pack which pits the characters against a tribe of wicked goblins infesting the area around the village. Rules for randomly generating your own set of goblin warrens. Expanded rules for making goblin tribes. Now including the Goblin Raiders Threat Pack and The Goblins’ Child Character Playbook.
- The Village
Rules and Playbooks for playing new character types from the village, including the Assistant Beast Keeper and the Fae Foundling, as well as a selection of NPCs who might inhabit your village, and a dangerous magical artifact.
- The Elders
Rules and Playbooks for playing elder characters who influence the development of their pupils, including the Retired Veteran and the Dwarven Mentor, as well as a selection of NPCs representing elders and their adversaries.
- Across the Veil
Rules for the Underworld and the veil separating it from the lands of the living, including a new Scenario Pack and Threat Pack dealing with the undead, and the new Character Playbook The Student of the Dark Arts. Supplemented with new undead monsters, the mortals foolish enough to raise them, and the magics they use to do so.
- Heroes Young and Old
How to create your own Character Playbooks, plus new spells, rituals, and magic items, interesting NPCs and monsters. Also included are rules for the gnome, a new fantastic creature, and compiled rules and playbooks from previous free supplements.
- Hearths and Homes
A free addon for Beyond the Wall and Other Adventures centered on the characters’ home village, including The Troubled Village, a new Scenario Pack, The Wicked Tradesmen, a new Threat Pack, and The Adventurous Trader, a new Character Playbook.
- From Distant Lands
A new Scenario Pack which pits the characters against a wandering tribe of northern barbarians. Are they friend or foe? Rules for character action in mass battles. New magic and new monsters. Includes the Barbarian Invasion Threat Pack and The Lost Barbarian Character Playbook.